US Turn One Recommendations
If Germany’s air force has less than three planes (fighters +
bomber), get three transports and 4 infantry. If not, get one carrier
and two transports. This of course assumes that Japan doesn’t have an
invasion force sitting in Hawaii heading towards California!
You probably won’t get too much of a chance to make many attacks.
Move your transport off the coast of the UK and drop a couple of
infantry off in the UK or Finland/Norway (if Russia took it on their
turn).
If Japan didn’t redo Pearl Harbor, start a process of flying all
your planes over to the UK, ideally landing both fighters on a UK
carrier (remember Western Canada is connected to the Eastern Canada sea
zone). Also, start the process of evacuating Hawaii, Midway and Alaska,
sending those troops into Western Canada where they can be easily picked
up by transports. Your battleship and transport may want to make the
trip around through the Panama Canal once the islands are emptied, where
they can be used against Germany. Alternatively, a nice place for your
battleship and transport to camp out in the Pacific is just off the
coast of Western Canada. It’s a convenient two turns away from the
Soviet Far East, and just out of reach of the Japanese navy in the Japan
sea zone.
If Japan did redo Pearl Harbor, consider retaliating with your two
naval units, the bomber and the Western US fighter (you should still
probably send your Eastern US fighter to land on the UK carrier –
unless Germany poses no real threat to that naval group). It all depends
on how powerful the Japanese force is and if you stand a chance.
Your Chinese forces will simply have to be opportunistic. The main
thing is to not throw them away. If you have a chance to attack and take
a Japanese territory, do so, particularly if you could kill a Japanese
plane or two. However, do your best not to lose the US fighter, it’s
an expensive unit that will serve you well the entire game, so retreat
it to Russia if need be to protect it.
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